FICS Teamleague

Board

Teamleague Forum

posted at 2018-09-28 21:09 by RobertFrost

I was thinking about the discussion last month, "How to recruit?"

I know this isn't an FICS forum.

However, this is a strong collective of like minded folk, and the thought originated from a question here. Does anyone know if there's any FICS data available for the public to see? Data on time signing up, and frequencies of logins would be particularly nice? If not, any suggestions on the best python scraper hanging out?

I believe there's a strong motive for an FICS marketing campaign..

posted at 2018-09-29 06:06 by KRMCHESS

Only place I know of that has some data is https://www.ficsgames.org/ although I'm unsure if it has information you want nor do I know if it's sorted in any way

posted at 2018-09-29 23:40 by smallblackcat

https://www.ficsgames.org/stats/members.html has some general volume data. Account creation date and % of life online information are of course collected on FICS, but only as private info for each individual user. Maybe there's a way to collect such data for all users in an anonymised fashion, but you'd have to talk to a FICS admin/programmer for that.

posted at 2018-10-12 20:03 by RobertFrost

Ficsgames isn't exactly what I had in mind. But, I guess you could do something like the following,

You need to write some type of python data scraper, but would first need a bot on f i c s to collect the names of everyone who joined in the past 20 years.

Perhaps mekk or someone could make it, I know there's plenty of others who are capable of doing it and I apologize for not referencing your name, I'm just being biased from searching his game database. Hell, there might even be a command for all I know.

Once you have each handle: we'll have the python scraper look at when they join and when they fell off of ficsgames, the frequencies of logins based on the intervals of time logged in over the time they've been a member. I'm not suggesting a literal regression right now, but we could come to some reasonable suggestions on why people leave and when.

We then see what the primary differences are between f i c s and the most popular websites such as chess.com, icc, lichess.

We'll then create one of the best interfaces anyone has ever seen in the Chess World based on some very bottom line conclusion from the mentioned research about what people want out of fics, and what would stop them from leaving.

We'll most likely need to to pay the creator of raptor or Baba's or someone of this mindset, and give them an allowance to hire some help, plus set a monthly budget for security, data centers, marketing.... Nothing too expensive. It goes without saying, they'd have to be up for the job too.

I understand this would take money, we start a GoFundMe as well as find a few sponsors. I don't think that's unachievable. I personally would take the task of finding the ongoing sponsors.

Just like modern-day mobile applications, there will be small advertisements and you can pay to not have them, This will maintain the cost of the server.

We live in an era where 80% of the things we're exposed to are very badly done and are straight crap...... We have an opportunity here to make something better,

posted at 2018-10-13 12:40 by KRMCHESS

From what I can gather people who run FICS are very change resistant. I think some people have tried to change way FICS is run in the past and they weren't interested.

As far as gathering information most of it is inaccessible to an ordinary user so without admin access or hacking you won't be able to get it. As an aside even if you did get information as FICS doesn't record why people leave I doubt you can get much meaningful information other than userdata for advertisers. I can come up with suggestions and can make data fit my suggestions whatever it is but I don't think I'd be able to make suggestions based on data as it's too limited.

Babaschess and Raptor are both client end applications that are limited by server.

Actually as far as people I talk to that use chess.com, lichess etc actually thing they're most interested in is additional content. Quite a lot of these sites don't just involve playing chess but will also have things like tactics training, analysis tools, video lessons and stream most of the top events with GM commentary. Many sites then record you progress so you can get a sense of achievement when you improve in certain aspects or spend a certain amount of time doing it (e.g. Ratings, Trophies etc)