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increasing TL time control ProposalsIndex ->

posted at 2013-10-26 09:02 by Keresch

i wish that TL time control becomes at least 75 minutes with 30 seconds increment 45 45 is sometimes not enough specially at the higher sections of TL...thanks

posted at 2018-05-26 01:45 by pchesso

I propose creating a "moretime variable" if that is technically possible. The default would be: Games get played like now, without moretime. But if *both* players have their moretime variable set ("tell teamleague set moretime 1"), the Teamleague bot could add to their clocks

- e. g. 30 minutes on move 40 (FIDE format), or
- e. g. 22.5 minutes on move 45 (TL flavour, sort of), or even
- e. g. 22.5 minutes on move 23 and another 22.5 minutes on move 45.

posted at 2018-05-26 02:43 by schachbjm

I like the current time control :)
45 45 guarantees that good chess can be played and it is possible to find a three hours time spot on weekdays.

@pchesso technically that should be possible. There is a "moretime" command on the server.
The idea to increase the timecontrol if both players agrees to do so, sounds reasonable.

Best regards
schachbjm

posted at 2018-05-27 05:19 by KRMCHESS

http://www.teamleague.org/playingthegame.php does technically explicitly prohibit more time (along with takebacks).

FIDE has been moving away from quickplay finishes where you get 30min to finish the game preferring increments as you do get issues with people losing on time without increments.

Considering that where I live that a lot of the otb leagues have time controls of 60min for 30 moves + 20min quickplay finish and then you look at TL time control assuming a 60 move game you're looking at 1hr30min for each side so it's not that bad to me. To me time management is an important part of the game as playing too fast or too slow can adversely impact results.

If wanting longer time controls probably best option is something like Snailbucket where players can choose additional time controls and if both players prefer another one then it gets chosen although in that case if one person chose 45 45 as default that was time control used.

posted at 2018-07-29 07:13 by Turamon

I think 45 45 is a good solution. like schachbjm said, making space for a three hour game (just btw. for a 60 move game both players would have 1hour and 45minutes on their hands so we're already talking about a 3 and a half hour game) is a lot already especially if you have players from different time zones. most difficulties I experience during negotiation is trying to keep the end game of a possible three hour+ game away from midnight and that's already hard to do for weekdays.

I'm strongly against a moretime option even if both players agree because then games are not played under the same conditions - which should be the same for everyone who takes part.

posted at 2018-07-29 07:58 by turamon

I think 45 45 is a good solution. like schachbjm said, making space for a three hour game (just btw. for a 60 move game both players would have 1hour and 45minutes on their hands so we're already talking about a 3 and a half hour game) is a lot already especially if you have players from different time zones. most difficulties I experience during negotiation is trying to keep the end game of a possible three hour+ game away from midnight and that's already hard to do for weekdays.

I'm strongly against a moretime option even if both players agree because then games are not played under the same conditions - which should be the same for everyone who takes part.

posted at 2018-08-23 13:43 by uragano

I think you could try more time control with a test tournament.
I suggest 70 + 30 or 60 + 45 or creating a "moretime variable" if that is technically possible.

posted at 2018-08-25 00:44 by smallblackcat

Just a quick logistical point: running a test tournament isn't really a workable idea when we have about 4 weeks off between tourneys, and the tourneys themselves require significant preparation. There isn't really a way around this either; the complicated parts of TL are the formation of teams and sections, and that will always take time and labour.