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posted at 2012-09-07 12:12 by Jammes

A teammate today had a sucking connection. He adjourned by disconnect, reconnected, adjourned by disconnection ....
To solve the issue his opponent offered him a draw instead adjourning the game for a longer period.

I would like to know what the rules are for such cases?
If my teammate would have liked to play on, what are his options? Playing the game with maybe 100 reconnects until it ends? Or can he adjourn without his opponent accepting it?

posted at 2012-09-07 12:44 by Jammes

Thank you!

posted at 2012-09-07 15:36 by wmahan

Please see http://teamleague.org/playingthegame.php:

"If a player disconnects for more than 15 minutes, or 3 times within 30 minutes, either player may elect to have the game be adjourned to a later date."

posted at 2012-10-17 08:43 by pchesso

    > new 1488
    1488 (Mon, Oct 15) Noescape change

    Noescape is now in play if one user requests it. This is to help cut the huge
    number of games to be adjudicated which is hard to keep on top of. If you
    prefer this not to be the case because of a bad connection you can request
    !noescape in your formula.

    Posted by DAV.

--

Does this affect tl? Will the bot overrule our vars/formulae? What if my opp has Noescape on and I disconnect? I'm sure !noescape won't save me and my team then? - I am unhappy about this rule change.

Thanks for your comments!

posted at 2012-10-17 11:07 by pchesso

fyi: I emailed FICS staff:

--

Hello Admins,

I am unhappy about the recent News 1488 noescape policy change.

I am one the organizers of the RW Swiss, a Slow Time Control tourney
that is run on FICS every year and open to all Teamleaguers, from May to
November, 1 game per month, at a time control of 90 30:

https://rwchess.appspot.com/wiki/RW_Swiss_2012

There are not too many tournaments like this on the internet. Around 80
players are happily participating this year. We have arrived at the
penultimate round 6/7.

Disconnections are quite a common thing in our tournament, if you
consider that a 90 30 game can easily take 4 hours. It is fine if two
blitz or lightning players *agree* on a noescape policy before the game,
but no party should be allowed to *dictate* such a policy to another
party. We are afraid that this will affect our tourney badly. It might
make players rated 2200 quit our tournament on fear of their 1500 rated
opps' noescape settings.

Including !noescape in your formula will filter unwanted game seeks on
your FICS screen, but this will not help participants of our tourney,
since we, the organizers create pairings and standings. We have no bot
on FICS with TD permissions, which means that we cannot automatically
check variables and formulae before the games start. The players issue a
match command manually. None of us is an Admin on FICS, it is not
possible for us to reinvestigate people's vars and formulae at the
beginning of a game.

I can only speak for our own tournament here, but I am sure many members
of www.stcbunch.com or www.teamleague.org agree with me. We don't want
quality Slow Time Control games and tournaments decided that way.

I totally understand that you FICS Admins are fed up with the amount of
adjudications. But is there no other solution to this problem than to
change the noescape policy?

Thank you!

Kind regards
Marcus (pchesso on FICS)

posted at 2012-10-17 22:35 by smallblackcat

Relax, this won't affect TL games. The bot no longer allows players to start a game with noescape or private set to 1. Also, the rules clearly state that players must switch these settings to 0 for TL games.

posted at 2012-10-18 07:20 by pchesso

Thanks for correcting me, black cat. - Perhaps we'll need a bot in RW too, then. Next year...